Polygures is based on the works of Russian mathematician Alexander Iglitsky, who in 1996 invented his "universal theory of tetris". Outrageous as this claim may be, some tetris modifications proposed by him were not implemented till now - when I, Ilya Chentsov, contacted him and proposed it. So, 16 years later, the theory meets practice. - Never-before-seen variations of the falling block game - in abundance, and with a perspective of creating more. - Laconic but original visuals. - Retro game written by a real old man, as opposed to youngsters who are just too lazy to do some good art. - A game with a theory behind it.

RSS Feed The theory behind Polygures is unveiled in English!

Alexander Iglitsky's 1996 article that started it all is now available in English!

Posted by Chentzilla on Mar 25th, 2012

The article "One, Two, Tris, Quadris, Pentis, Hexis... Non-Square Tetris, or The New Thing About The Old Thing", describing Alexander Iglitsky's theory of falling block game modification, is now available in English:
Sites.google.com
You can find the original Russian version here: Altetris.chat.ru
Scanned version from GAME.EXE magazine can be found here: Mjr-blayne.livejournal.com

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Polygures
Platform
DOS
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Chentzilla
Engine
Custom Built
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