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A free C# XNA fan based Pokemon MMO that's powered by the custom made Valkyrie engine.

Report article RSS Feed Launching PokeWorld Site

Since were gearing up for some major updates, were launching the new website as the first step.

Posted by NullSoldier on Dec 17th, 2009

With our christmas release getting closer and closer we feel it's time to finally open to the public something we've been preparing for you and will still continue to work on. We are happy to announce the new PokeWorld Online website. As an MMORPG, it is vital to our success to have a platform of which we can communicate to our community. We know the community is what makes an MMO and the PO team is dedicated to making sure our community has every tool and resource available to boost interaction between our fans. Within the coming months you can be sure to see plenty of updates here as we begin to setup our forum system as well as build the player management tools that are going to be easily accessable from our website.

Of course, our website went through two stages and it certainly wasn't the best at first by any means. Luckily now that we've done a second iteration on our website we feel that it's at the point where we can begin to show you all some of the community features. You can be sure we saved the old version for you to look at however, so if you want to see what the first iteration of our website looked like you can click the link!

This is the first step in a line of things that we plan to bring you before Christmas when we plan to release v0.4 to the public with a permanent and stable server. As we release these things to you it's important to realize that we are still in the early stages of game development and there is much to be done, in fact most of the actual game play mechanics have not been implemented because we've been working on building the engine first. My theory in game development has always been to spend 90% of the time building the tools so you can spend 10% of your time building the game and then it's smooth sailing from there. Of course, that philosophy probably stems from the fact that I hope to be a game engine and tools programmer some day.

Before we leave you, we have one more special thing to show you. Our lead map developer RL_Hacker has recorded the mapping of one of Pokemon's most iconic locations, Viridian Forest. We hope you enjoy watching him work as well as listening to the official Viridian Forest song as part of the PokeWorld Online music.

Check us out at any one of our community resources!
Post comment Comments
Jay-Jay34 Dec 18 2009, 8:23am says:

Sweet, This is getting exciting ;P

+2 votes     reply to comment
SasukeNyland Dec 18 2009, 8:32am says:

just one question.. I've downloaded the game etc.. where do I create an account? and why is the "PokeGame" frame only black when I try to start it.=p
I'm currently using vista 64bit system.. any ideas?

+1 vote     reply to comment
NullSoldier Author
NullSoldier Dec 18 2009, 9:39am replied:

That's because that build is for nightly alpha tests and the server is not online. You should see a much more polished client for our upcoming christmas release.

+1 vote   reply to comment
Kage.Ookami Dec 18 2009, 9:47am replied:

ok, i am done now. But really, can't wait.

+1 vote     reply to comment
SasukeNyland Dec 18 2009, 9:50am replied:

aha, soz for bothering you then. I was just curious if it was me or the server that was the cause of my problem.

+1 vote     reply to comment
JopiMan Dec 18 2009, 11:50am says:

I'm really looking forward to play this :P

+1 vote     reply to comment
Darius0101 Dec 18 2009, 12:20pm says:

hmm, there are quite a few online pokemon mods. what makes this one so special?

+2 votes     reply to comment
NullSoldier Author
NullSoldier Dec 18 2009, 12:59pm replied:

Let me ask you a question, do those other Pokemon MMO's have seemless worlds with no loading screens or loading times, remixed high quality music, both open PVP and PVE servers, support for 6v6 player Pokemon battles, custom animations such as jumping over cliffs, and built in voice chat?

You see, I believe those other Pokemon MMO's are nice but they lack polish and features. In fact the main reason I decided to start the project was because of the low quality that every single other Pokemon MMO consists of. Instead of speaking for my game I'll just let it speak for itself when we open the doors to you.

+4 votes   reply to comment
Dremth Dec 18 2009, 2:09pm replied:


+1 vote     reply to comment
Darius0101 Dec 26 2009, 7:51am replied:

thankyou for your comment, al try it out soon :)

+1 vote     reply to comment
explorer7 Dec 18 2009, 3:10pm says:

Can't wait until this is released

+1 vote     reply to comment
Dejiko Dec 18 2009, 4:33pm says:

I love how you have that level editor set up.

+1 vote     reply to comment
DELTΔ Dec 18 2009, 5:13pm says:

Wow this looks so cool =D, but I just have to ask, and I hope this isn't some annoying question that your asked all the time, but i really want to help. Is there any way what so ever, that I could be of service? If you need help with anything PM me and we can discuss a job, but if not I understand. Once again awesome work =D.

+1 vote     reply to comment
Soulseker Dec 18 2009, 7:47pm says:

Will there be rare monster like Mew or Moltres & co
on a 1 day basis or something ? :D

+1 vote     reply to comment
SasukeNyland Dec 19 2009, 5:12am replied:

mew.. :) Had that one on my old gameboy ages ago! quite rare in norway :P

+1 vote     reply to comment
Wakkaboom Dec 19 2009, 3:27am says:


+1 vote     reply to comment
Warlock_23 Dec 19 2009, 8:47pm says:

This is looking better!

+1 vote     reply to comment
SpartanDragon Dec 23 2009, 2:59am says:

Very nice. I can't wait to play it. I'm anxious now lol

+1 vote     reply to comment
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PokeWorld Online
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Valkyrie Engine
Valkyrie Engine GPL Released Nov 23, 2009