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Pokémon: Generations is a 3D Action/Adventure/RPG heavily inspired by both the Pokemon Anime & the Pokemon Video Games.
Yo PokeFans! Sorry for the wait, but we're working on it, really!
Posted by Xatoku on Apr 13th, 2013
Hey guys, just want to drop off a quick update explaining why we're taking so long with the next update.
Apart from personal obstacles, the main thing we've been looking at is a launcher for the game to run from. This launcher would do what most do: start and update the game. The plan is to get that to a point we're happy with and then we can just poop out updates by the week. Skatter's taking care of that side of things, and he's really close to having it finished - he's worked very hard to get it as good as he can, so it'll be worth the wait.
On my side, I've been getting map assets made and expanding the previous map into a much larger, more varied one. It may be done by the time the next update is released, but that depends how fast we get the launcher together. Gameplay wise, I've got the catching system in place. It doesn't have any calculations yet, nor the minigame I plan to incorporate, but it is functional and we can catch PKMN now. There's also a few new PKMN in-game such as Bulbasaur and Squirtle, and there are plans for Rattata and Pidgey to be added soon enough. Along with some technical fixes, there's the GUI, saving and loading stats, and changes to some of the control schemes.
Acaryus and Zielan have also been making models like crazy, so again, once we get the launcher working, we can start releasing new PKMN as soon as they finish. A few of us have also started looking into music production, so that may or may not be relevant in the future, it's too soon to tell.
The plan from here is to finish up that launcher, and once it's done, just throw out updates like crazy. We'll be able to release updates a lot faster and more conveniently to you guys that way, and then you won't have to wait for these bulky, monthly releases as you can just patch the game in a few minutes.
Until then, we'll keep releasing pictures of progress to hold you over and show that we're still here. Just know that even though we haven't been saying much, there is stuff going on behind the scenes, it's just taking some time. Either myself or Skatter will drop an update when the launcher is finished, and then we can really get this ball rolling. (Resisting to type "pokeball rolling" was harder than expected, but I'm generally not a punny guy.)
Edit: For the record, I didn't mean at all to dump all of this on Skatter. He really is doing an amazing job with the launcher, and he's doing so very quickly. I'm just saying that when that is finished, we will release whatever it is we have at the time, but until then, we're all still hard at work on our respective jobs.