Pixelo is an unique sandbox game combining popular building games with adding it's own new content. It offers a cute shady graphics, addictive gameplay, and mostly; cooperation with friends! Either you will play singleplayer or multiplayer, Pixelo will keep you addicted.

Report RSS Why spawner?

Some people might ask why i use spawner to spawn blocks in game, so i'd let them know :D

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Spawner is a block, just like the other, it can be dragged around, right clicked, it can spawn blocks, so in short words can do everything. But why spawner? Why don't we just get rid of game space and let the blocks spawn where the mouse is?

Here's the ansaver -
At a first it might look easy, it is not. 2D Mechanics are difficult, especially when there comes to integrate the mouse to anything. Try to imagine, we've got mouse, but when we click a button in spawner menu the object spawns where the mouse is, right where the button is?

I mean c'mon, using spawner you can move it to a base, quickly get out and safely start spreading monsters, and ya still say it's worthless? :D

Multiplayer usage?!

So we've got a spawner, right? How the heck will it work on multiplayer? Will i and my friends will have to use only one spawner?

Nope. Never. Once you will start a multiplayer world, you will spawn with additional spawner. Each player will have it's own spawner, which will be invisible to you. Your spawner, your spawner in case of a glitches has it's own unique look, it will never look the same as your friends do.

And..

Woah, that's a lot that spawner can do.. But is there going to be any more usage rather than spawning blocks?
Of course. As i don't wan't to thrill you guys, i do not promise -
Donators will have ability to choose how they're spawner will look. They can send a texture after donation to me, and using the nickname/IP i will apply the look on spawner.

Cheers guys, i hope ya'll find it interesting to use spawner.

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