First release version of the full Particumental code.
Particumental is a mouse-driven physics based puzzle game, based on neutralizing elements of opposing types.
Starting with version 1.1 I have re-skinned the Particumental game in an attempt to give it a slicker, and more modern, look. This involved a re-skinning of the menu screens, and the addition of earth, air, water, and fire based images to the play-field backgrounds.
The hit and new-ball placement routines have also been updated to provide more variety and control of ball movement, and better placement of newly created elements (balls).
I have added some new screenshots and will hopefully be able to upload a new game-play video and version 1.1 demo soon.