A fully dynamic haunting-simulator. Experience the horrors of a haunting that's never the same twice. SEE THE SYSTEM REQUIREMENTS BEFORE PURCHASING. Test out the beta to make sure the game will work on your computer. Features: Free Content Updates: New scenarios, locations, characters, gameplay mechanics, and more! Sleep System: Switch to static cameras to watch the house as you sleep. Creepy Sound Design: Headphone users rejoice! Controller Support: Xbox 360 controller and Mouse & Keyboard support. Dynamic Hauntings: No haunting is ever the same thanks to the complex action-reaction and randomization system I made. First-Person Camera: Much like Paranormal Activity or Blair Witch Project, the view is that of the camera. Intricate Ghost Story: Uncover the mystery through journal entries. Graphics: Unreal Engine 3 makes Paranormal look amazing, implementing many of the latest graphical advances. Push your computer (and sanity) to the limits!

Report article RSS Feed Progress - 5/12/2012

I've been hard at work putting more features into the game. I finished an early version of the Collectible system. At the end of each game, a shelf with all your trophies is displayed. Trophies are a mix between achievements and collectibles. Expect BETA 2 in the coming days. BETA 1 is released. Please leave your feedback on its download page! Thanks for all the support!

Posted by MattCohen on May 12th, 2012

I've been hard at work putting more features into the game. I finished an early version of the Collectible system. At the end of each game, a shelf with all your trophies is displayed. Trophies are a mix between achievements and collectibles. Expect BETA 2 in the coming days. BETA 1 is released. Please leave your feedback on its download page! Thanks for all the support!
Here are the upcoming features I'm working on:
Collectibles: In your bedroom, there's a shelf where all the collectibles you find are displayed.
Sleep System: Still in its early stages, but I intend to make sleep an interesting part of the gameplay. 
Flashlight (camera light): Creates a bright, short ranged light that casts dynamic shadows. 
Newer sound effects: I've totally redone the sound in the game, optimizing it for surround sound or headphones.
Controller support: The game will launch with full XBOX 360 Controller support, as well as native Mouse + Keyboard. 
Dynamic Haunting: I've revamped the dynamic haunting features from the tech demo I released, adding multiple outcomes, dynamic triggers, countless variables, and an action-reaction system. This will make your experience with the game much more unique and memorable, without missing out on anything important. 
First-Person Camera: Much like in the movies 'Paranormal Activity' or 'The Blair Witch Project', the viewpoint will be that of a camera being held by a person (the player). Effects like camera shake, pixelation, video distortion, audio distortion, and motion blur will all be present thanks to the camera screen-space shader I built for everything. You won't run out of film though, since that's no fun.

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Mr_Cookies
Mr_Cookies May 13 2012, 11:16am says:

Good work, and good luck ;)

+2 votes     reply to comment
MattCohen
MattCohen May 13 2012, 11:25am replied:

Thanks!

+1 vote     reply to comment
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Paranormal
Platforms
Windows, Mac
Developed By
MattCohen
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Official Page
Steamcommunity.com
Release Date
Released Aug 6, 2012
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