Protect your planet from incoming alien attacks by sending satellites into orbit to fight them off. Includes Real Time Strategy elements like the ability to manually re-position your satellites around the planet and dictate their targets to create a more immersive experience unlike any TD game you've played before. Features enemies and satellites that are completely unique, allowing you to get better at the game as you learn the strengths and weaknesses of each. Compete on leaderboards of the game's endless mode featuring a dynamic difficulty curve to always keep you engaged.
Come check out Bluish-Green Productions at RTX 2013! Come on by and enter to win 1 of 3 copies of GameMaker Studio!
Posted by BluishGreenPro on Jun 27th, 2013
I've been a long time fan of Rooster Teeth, ever since I saw Real Life vs Internet. This will be the first convention I've ever exhibited at, and I'm admittedly a bit nervous, but I think it's important to get out there and see first hand what people think of my games, and whether or not I stand a chance at making a living designing games.
At RTX, you'll get a chance to meet myself and Ari Lotter, the creators of "BGP Orbit". The game will be playable at our booth, as well as some of my other products.
PLUS I am very excited to announce a competition for RTX attendees that we'll be running in partnership with YoYo Games to win a copy of GameMaker Studio (the program used to make Orbit, and in fact all of my games). Details to enter will be posted on my website, and available on the show floor. Attendees will have a chance to win 1 of 3 copies of GameMaker Studio: Professional Edition with the HTML5 module ($199 Value). This will allow you to export games to Windows, Mac and HTML5 so you can make games like these.
RTX 2013 is just one week away, if you're attending, stop by the Bluish-Green Productions Booth: #629!