One Late Night is a short immersive horror-game experience, starring an unnamed graphic designer employee, working late one night at the office, until strange things start to happen. The basic idea is that players who have been in similar situations, and worked with similar office jobs, will relate themselves to the game setting and scenario and become immersed. Even if you can't relate to the game storyline, you will still get a good experience. The storyline is presented with short monologues, displaying the thoughts of the player, as you need to perform certain tasks to proceed in the game to continue discover new clues about what's going on. Use your surroundings to your advantage and hide under desks and in corners to avoid being taken by the ghost which haunts the office. Remember that the light will always be your friend. Survive the night and find as many clues as you can about the threat.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
One Late Night
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Chyro
Chyro Jan 17 2013 says:

Now that is some good looking unity.

+6 votes     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Jan 18 2013 replied:

Thank you! Unity is capable of great things.

+3 votes   reply to comment
Chyro
Chyro Jan 20 2013 replied:

Random question: What are your texture sizes for building and props?

+2 votes     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Jan 20 2013 replied:

As maximum I use 1024x1024 for large areas like floors and walls. For smaller objects they range from 512x512 to 256x256.

+3 votes   reply to comment
Chyro
Chyro Jan 22 2013 says:

Are your walls, wooden walls, doors all on the same UVW texture file, or are they separate modular parts textured.

+1 vote     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Jan 22 2013 replied:

The base of the office level i.e walls, ceiling, floor, etc. is modeled in one single set, nothing loose except for the furniture. Though the level corridors and rooms is cut up into sections for performance when added into the game.

+2 votes   reply to comment
*BigDaddy*
*BigDaddy* Mar 10 2013 says:

Congrats, it's a good game! Hours of fun!

+1 vote     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Mar 11 2013 replied:

Thank you! I'm glad a 15 minute long game can provide you with hours of fun ;-)

+1 vote   reply to comment
EwanDaMan
EwanDaMan Mar 22 2013 says:

Pretty Freaky tbh!

+1 vote     reply to comment
edoardo94
edoardo94 Apr 3 2013 says:

Very nice graphic! :) Congrats!!

+1 vote     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Jul 4 2013 replied:

Thank you!

+1 vote   reply to comment
gugli99
gugli99 Jun 9 2013 says:

this is the best indie game i've ever played,not all the games are able to create an atmosphere so full of suspense,congratulations!

+1 vote     reply to comment
BlackCurtainStudio Author
BlackCurtainStudio Jul 4 2013 replied:

That's a very good rating. Thank you!

+1 vote   reply to comment
rainieralejandromill
rainieralejandromill Jul 25 2013 says:

Perfect Game! good graphics

+2 votes     reply to comment
fired457
fired457 Aug 29 2013 says:

Is this game actualy scary?

+1 vote     reply to comment
TL_ARMY
TL_ARMY Nov 6 2013 says:

I remember how pewdiepie were playing this: I am stuck,in this duck,it makes me wanna quack and what the **** IS THAT?!?! God i love pewds,and maybe this game too

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

In-game screenshot

Image Details
Date
Jan 17th, 2013
Size
1141×642
Options
URL
Embed
Embed Thumb
Share
Report Abuse
Report media
Add Media
Members only