Omegalodon is a third-person multiplayer action game where players compete by attacking/defending the city. The Red Team is comprised of police and soldiers armed with an array of military vehicles and explosive weaponry. The Green Team is comprised of Omegalodon, a 100-foot shark monster, and the Enviros, equipped with a healing beam. The game plays like a backward tower-defense game, but with free-roaming capability and fast-paced, realtime action. Omegalodon's objective is a nuclear containment dome at the city center. The round will end if it is destroyed, the timer reaches zero, or if Omegalodon dies. Features: - Fully destructible environments - Dozens of drivable vehicles including helicopters, cargo ships, and jets - 30-minute round-based multiplayer - Dozens of simultaneous players - Story elements will full voice acting - Nine square miles of open world, spanning islands and cityscapes - A colorful, retro aesthetic
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Random Crashes | Locked | |
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Mar 16 2012 Anchor | ||
I get random crashes throughout the game. I am running windows 7 64 bit with game version 13.1 It doesn't matter if I am playing or just looking at the opening screen. The game will lock up forcing me to kill it. I have tried all different graphics settings and it's always the same. |
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Mar 17 2012 Anchor | ||
You're the first person to report this. Serious lockups like that result from hardware conflicts with the engine. I did not produce the engine myself, so you may find better support on their forums. Post your system specs here and I'll try to figure out a pattern if anyone else reports the same thing. In the meantime, please update all graphics, audio, and network card drivers. |
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Mar 17 2012 Anchor | ||
AMD Phenom II X3 720
I should also mention that this is the only unity engine game I run that has this problem. I play a lot of kerbal space program and it doesn't cause this. |
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