Not Dead Enough is a 3D zombie apocalypse simulator with HUGE POTENTIAL set in a huge open world. To survive, you have to loot houses, department stores, etc. for food, drink and places to sleep. This game will feature an advanced combat system and a fort building system like no other and it has very good potential if pulled off right. This game will be set on almost 100 miles of map to explore many buildings! The character you plas as is yours to shape. Will you be the leader of a large group? Will you be a loner? Or will you sit at the back of your group and do nothing? It's all up to you! Not Dead Enough isn't just another zombie game. It's a simulation.
Hey guys, just updating with what's happening in the future, and going in-depth with our 12 levels of quality!
Posted by dtg108 on Feb 21st, 2013
Alright, I've had to re-write this 3 times, thanks to my computer. First off, thanks Milcho for requesting this! If you have any questions about our game, feel free to ask, we'll write something up. Anyway, we'll be discussing our 12 levels of quality in Not Dead Enough. So each item has 12 levels of quality- 12 is best, 1 is worst- including guns and food. We decided to do this when we were on Skype one night. We knew we would need some kind of System for things to deteriorate, because in real life, all things do that! We couldn't think of anything, but then we decided on levels of quality. Once again, in real life, An item deteriorates by time, not just instantly, so that's why we decide on the 12 levels of quality. We went for 12, because that seems like a reasonable amount of steps. 1st step is normal, second is a little bit stale, 3rd is more, and so on until 12. Now we'll go more in-depth about the system!
First is guns. Guns can take a total of 100 shots before being destroyed. You'll never get off 1000 shots most likely, because you'll probably never find that much ammo- melee is the way to go. But with several shots, your gun goes down a level or two, and with each level it goes down, there is more of a chance of it jamming and\or breaking unexpectedly.
Lastly we have food. It deteriorates and gets moldy over time, just like guns. But with food, I think that your health and food bar goes DOWN if you eat something too nasty.
Hope this helped Milcho!
In our final game, you can look forward to: