Nosferatu wrote: ModDB: Aha, I see. What inspired you to do this game? It's a rather big project, launching into creating a stand-alone game?
Ghostface: Well my addiction with everything related to vampires highly influenced me. I also got around to play the pretty popular Vampire Slayer Mod for Half-Life, however I felt that you could do so much more with the whole vampire theme. While the game had some good ideas, it wasn't what I pictured Nosferatu should be. Vampire Slayer's staking idea was pretty cool though, so you will find that in Nosferatu as well. Nosferatu is not supposed to be a VS clone though, so don't be surprised to find out that they are quite different from each other.
azelito: It was, from the beginning, decided that the game would be made as a stand-alone instead of a modification add-on for any other game. Mainly because this is a lot more flexible and lets us change the engine to our own needs. A big benefit is also, that people wont need anything else to play - you will just need to download and play. Our own engine is now based on the QFusion edit of the Quake 2 engine. A big benefit is also, that people wont need anything else to play - you download and play similiar to Enemy Territory
ModDB's feature writer, MenZa, has completed an interview for the upcoming vampire based mod, Nosferatu, featuring Ghostface and azelito. Here is a segment from the interview. ModDB: Aha, I see. What inspired you to do this game? It's a rather big project, launching into creating a stand-alone
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