NADC (Not Another Doom Clone) is a fully open-source game engine, created and improved incrementally' NADC was designed from the start to be fully moddable, and is compatible with most versions of Windows, Mac OS X, and almost every Linux or Linux-like system, and possibly portable to homebrew, giving maximum audience for your mods' With full hardware acceleration for graphics and audio supported, an immensely scalable design (will run on an old Pentium 2 with no hardware acceleration or a quad-core AMD64 with an nVidia 8800GTS) and full source code under the GPL, this engine is designed for mods' No expensive software is needed to develop a mod for it; everything used to make it is free'

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Preparing one last release before NADC goes on hiatus: Confirmed Features: XML-based maps Linux port Skybox Multiple maps Triggers Possible Features: Nintendo DS port NPCs Online mode Water File-based textures/materials I will post the tools first, along with several sample maps while the engine is

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Preparing one last release before NADC goes on hiatus:

Confirmed Features:
XML-based maps
Linux port
Skybox
Multiple maps
Triggers

Possible Features:
Nintendo DS port
NPCs
Online mode
Water
File-based textures/materials

I will post the tools first, along with several sample maps while the engine is finished. NADC 0.9 will be the last for a while. My work on Blue Shift 2 has been suffering horribly, and I am giving that priority.

Xuperuber(robustic) and kfprimm will maintain it and extend it in the meantime. I will personally step away from this for at least a month, possibly an entire year.

Again, NADC has downloads at:
Sourceforge.net
Moddb.com

Contact

Forums

Source Code

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Ancientpanda
Ancientpanda - - 211 comments

pictures? :(

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