Single and Multiplayer weapon based combat in perpually changing environments. mTheoryGame is a third person action game, where you, your allies and foes leverage the power contained by the “Universe Charge” - a grenade like device than can open up a localised pockets of alternate realities. In its current form the game is an outlet for all my tech / shader development and game design ideas.

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WIP video of same new features I have been working on.

Posted by thetoucher on Aug 27th, 2011

I spent today adding and tweaking some features in the game.

(Work in progress footage, early versions of new features.)

The video shows:

  • new "disarm fu" close combat
  • simultaneous universe spheres
  • weapon firing has been tightened significantly
  • working with debris effects
  • cinematic camera

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Kamikazi[Uk] Aug 28 2011, 7:39am says:

Looks great :D

+1 vote     reply to comment
kazumo Aug 28 2011, 12:07pm says:

Haha, I loled, it's so awesome the style that you made, I like it xD

+1 vote     reply to comment
TheUnabridgedGamer Aug 28 2011, 1:35pm says:

The game continues to be improving. The weapons do look significantly better in handling, and the melee is a good addition (they have something similar in Uncharted and Mirror's Edge, although your method appears a little simpler. Certainly not a bad thing :D).

+1 vote     reply to comment
pvt.Johnson Aug 28 2011, 3:04pm says:

looks awesome!

+1 vote     reply to comment
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