Might and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth of its class, skill system, non-linear plot and critically acclaimed musical score. Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown through the eyes of the party. The characters improve in ability using a mix of class-based and skill-based systems. Upon party creation, the player chooses classes for each character, which determines their abilities. As characters gain experience and advance in levels, they accrue skill points which make them more powerful in their fields of expertise....

Statistics

You need to have Flash and Javascript running in your browser to see this.

Embed

The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:

Click for a text link | Click for a image link | Click for a button | More »

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit page which has plenty of random site graphics to use. Mod DB - Change the Game

Please note

All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.