MegaGlest is an open source 3D-real-time strategy game, where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is setup in one of 14 naturally looking settings, which are crafted with great appreciation for detail. Additional game data can be downloaded from within the game at no cost.
MegaGlest 3.6.0, the new stable version of the free multi-player 3D real-time strategy game for Linux, Windows, OS X was released today and is now available for download. This release brings you further A.I. improvements, full OS X support, a headless game server mode, UTF-8 support (allowing all kinds of languages to be supported) and much more.
Posted by tomreyn on Dec 8th, 2011
After half a year of development, we're happy to announce a new MegaGlest release, version 3.6.0, packaged with exciting new features.
MegaGlest 3.6.0 offers the following new features (over the previous 3.5.2 release):
The complete changelog is available online.
During the game, each player picks one of seven factions (Magic, Tech, Indian, Persian, Norsemen, Egyptians, Romans), makes workers harvest resources and build a settlement, explores new technologies and conquers one of more than 30 maps.
MegaGlest runs on Linux, FreeBSD, Windows, OS X and several other platforms (such as AROS). Ubuntu 8.04 to 11.10 (i686 and x86_64), Debian GNU/Linux 6.0 and Windows XP to 7 (32 and 64 bit) have been tested successfully. To play, a video card supporting OpenGL 1.4 and suitable drivers, a sound chip providing OpenAL support and suitable drivers, a modern x86 CPU with 1.5 GHz clock speed or better, 1.0 GB RAM, 1 GB free hard disk space and, to play online, a broadband Internet connection with low or medium latency, are required.
In early 2010, this Free Software / open source game was forked off Glest, whose development ceased in early 2008. MegaGlest's development continues under new project lead of the MegaGlest Team, consisting ofTiti_Linux, Softcoder, TomReyn and many other contributors. An in-depth discussion of MegaGlests' history is available in the September 2011 OSArena interview by Bill Toulas.
More information and downloads are available on the MegaGlest website:
More in-depth information is available in the README file which also ships with the game.
Frequently asked questions are discussed at
To receive notifications on future releases please subscribe to our low volume announcement-only newsletter.
MegaGlest is now also present on the social web, please see our website for links to our Twitter, Facebook and Youtube.
Please help us spread the word! If you need any game logos, screenshots, videos or similar please feel free to reuse those provided on our website (but please host them yourself). If you are interested in forming a media partnership with us, would like to receive a pre-compiled media package or have any special needs, please get in touch by e-mail at
Please also subscribe to our announcement list (see 'future' section above).
Enjoy your games, and please share (and play) MegaGlest with your best friends and collegues,
The MegaGlest Team