Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.
This mod will replace England with the Saxons and the Normans, each with it's own uniqe units.
I'm guessing this is Mithyc's tutorial from YouTube? Or did you port units from other factions in? As the Saxons only having 6 units (peasant archers, theigns, huscarls, peasants, Saxon bodyguard and peasant spearmen) is a bit of a let down for an entire faction...