Master of Alchemy is an original and engaging puzzle game based on the manipulation of solid, liquid and gaseous elements. Substances' streams are characterized by a realistic behavior, because of the implementation of a physics engine. Exploiting the features of a series of instruments (stills or alambics, button, hot air balloons, etc.), you can create new elements and substances. To complete each level, you have to generate one or more required substances and bring them to some targets containers. So, like an alchemist, you can create objects, starting from basic elements characterized by different colors and by the three material states. In detail, you have to manage a small alchemic laboratory that is equipped by an increasing number of instruments (alambics: like crucibles, pipes, coils, blenders, steam engines, condensers, etc.). Thanks to these tools, you can blend, fuse, sublimate, condense or break up elements, according to the targets and limits/obstacles of levels.
What can I say? It's not the most excitement I've ever had playing a game, but I think for what it wants to do, it accomplishes it well, with a stylish and pleasant presentation.
Nice little puzzle game, original in it's own way.
Doesn't work. When program is launched it just crashes.
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