Marmoreal is a single player fantasy top-down shooter. It has six classes: Two Warriors, two archers and two mages. Inspired by Hexen: Beyond Heretic and Geometry Wars, the game features switch-based puzzles and intense combat. It also has two seperate campaigns, depicting the two different factions of the game, and their various adventures.

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New version of Marmoreal. Updates to objects and spawners, as well as a new scenario and some minor tweaks.

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So for the past few days my internet has been like really super wonky.

Since I couldn’t procrastinate all that well without internet, I ended up actually devving for once.

So here’s a new version of Marmoreal.

Marmorealgame.tumblr.com

  • Added initial states to objects and spawners. (e.g. Objects can be lit from the start, spawners can be disabled from the start)
  • Made objects capable of interacting with other objects and spawners (e.g. Lighting a torch can disable a spawner)
  • Made a new scenario, which is a bit easier and uses the new object functionality
  • Some minor tweaks
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