In this platformer, you play as a boy monk and you will need to get through three levels all set at various times of one day: morning, afternoon and night. Each level offers different challenges and obstacles. The world has many hazards such as sharp spinning saws, dropping spike blocks, and of course those annoying little Selfies.
Having built a library of assets, it is now easier to build on the levels and use existing platforms to mix and match. I am also careful to make sure that when using already existing assets to modify how they are applied in a particular sequence. Heights and distances are altered to ensure that there are no duplicate experiences.