Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new title which, when finished will put its players into a literally infinite fantasy world filled with procedurally generated content. The Sword of Ahkranox isn't trying to compete with the larger, professionally developed RPG titles out there, but instead our aim is to fill a large gap that we believe has existed in game technology since the mid-nineties. It is definitely a must-have for all enthusiasts of the quintessential RPG. The game's procedural engine can generate an infinite number of weapons, items, spells, monsters, dungeons, cities, countryside and even dialogue, allowing the player to explore the game with no end and no reason to stop.

Post news Report RSS And The Sword said... "Let there be light!"

So you've had a glimpse of the external environments from Malevolence, but they've looked pretty bland, so we thought we'd give you a little treat view of the sorts of outdoor lighting in the game.

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So you've had a glimpse of the external environments from Malevolence, but they've looked pretty bland, so we thought we'd give you a little treat view of the sorts of outdoor lighting in the game. Since there is only one major light source in the overworld, the lighting situation is actually much more complex, as everything is based on reflected light, rather than direct light. We are, however, able to get some pretty sweet volumetric lighting effects happening when the sunlight shines through the leaves. Oh, and the leaves move in the wind ;-) this will happen on all vegetation, so the world will really seem alive!


The next video we put up will most likely be showing you this lighting system being applied to the entire in-game world, but it'll have to go through some stress-testing first. We hope you like it so far though, even in this early stage! Let us know in the comments!

And, as usual, don't forget to join us on the social networks!

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breakline
breakline - - 8 comments

Oh, how I love God Rays. They warm my heart. Lookin' slick, man!

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CumQuaT Author
CumQuaT - - 776 comments

Thank you! We love them too! They just had to make it in!

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Expack
Expack - - 312 comments

YES!! Now this is positively beautiful! Can't wait to see this working in-game!

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CumQuaT Author
CumQuaT - - 776 comments

Thank you! Hopefully soon!

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norolim
norolim - - 21 comments

Now, this is nice. I want to play...

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