Major League Wizardry is a turn-based and free to play trading card game, where wizards battle in the arena with monsters, spells and traps to claim the title in the league. The universe is a fantasy sports universe, wizards are regarded as stars with cheerleaders, fans, coaches, etc. As a player you collect and trade cards, build your decks and level up your monsters. The game is asynchronous meaning that you send your turn to the opposing player, and can have more games running at the same time. Its simple, fast paced and easy to learn, yet allowing for strategic moves and different card combinations.

Report article RSS Feed Update 1: Animations

Adding animations to Major League Wizardry with Spine from Esoteric Software.

Posted by GameMadeStudio on Oct 11th, 2013

Ok, so this is something we are really excited about! Bringing the cards to life! Link to animations:

In the alpha so far, when you played a card to the arena, it would just be a representation of that card, showing the name, stats, cost and a frame around the illustration. Of course you could still bring the card up and see the details. We want to change that – we think that the game should feel much more alive and dynamic, even though it is a card game.


By bringing the cards to life in the digital game we also create a strong connection to the Training aspect of the game and the Augmented Reality. We will reveal more on the Training aspect at a later stage in the development process.


Click here ( for an example of the Fire Elemental and how it looks when being idle and when attacking as well as the Firepup.We will shortly show you guys a video of how it will look inside the arena when monsters are placed. So stay tuned for more!

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DreadKnight666 Jan 8 2014, 10:35am says:

Cool stuff! Have you guys also considered using Spriter by any chance?
Seems pretty cool and cheaper overall compared to Spline

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