Pilot your magnetic ship through waves of deadly enemies in this vibrant and explosive space shooter inspired by classic arcade games. Using your ship's magno-drive, use your deactivated foes as both weapons and armor in just about any configuration you can imagine -- but know that you can lose them just as quickly as you gain them. Frantically adapt to the many enemy ship types, ranging from missile launchers to laser swords, and blast your way to victory!
So, I'm (slowly) working on the final boss. It's been a busy couple of weeks, and the boss is also going to be somewhat complicated, so it might be a while.
In the meantime, though, I also put together a new theme for the first world. Electroargentum is already going to show up as the title theme, and there are going to be remixes/pieces of it for the level complete theme, the game over theme, and maybe an invincibility theme or something? So, for the sake of not making everybody completely sick of it, it seemed like a good plan to have something different as world 1's background music.