Mafia II is a action-adventure video game which is the sequel to Mafia: The City of Lost Heaven. It is being developed by 2K Czech, previously known as Illusion Softworks, and will be published by 2K Games.

RSS Reviews  (0 - 10 of 68)

This is an exciting game that takes you back to the Second World War and beyond to the mafia time. The game is set at the end of the 1940s and early 1950s in the fictional city of Empire Bay, a city based on New York City, Chicago, Los Angeles, Boston and Detroit. The game is developed by 2K Czech, the game was released Aug 23, 2010.

The positives of the game: This game is very similar to GTA games if you've played them, it will be easy for you in this game. You get to play with the old type guns, drive around the city in that time and weather changes in the game. The storyline has a very nice start to the end of the game. And you are free to do as you please, but must face the consequences if you break the law.

The negative of the game : It is not easy to find many errors in a game, but I had some errors in the game as the car gets stuck to something that is not normal, sometimes it is difficult to control the person you are playing. And there are some waiting time in the game. If you do not keep time to the clock, you need to wait a very long time before you can make a new mission.

So my full scores for this game is - 8 / that this game is tough and challenging.

When people talk about popular video games' long-awaited sequels they often decide to be negative towards them and offer random and confusing explanations as to what makes them feel the way they do. It's like hating a brand new toothbrush without really knowing what's wrong with it.

Mafia 2 is brilliant and misunderstood like almost every other game nowadays that actually utilizes the medium. Mafia 2 is a journey about routine and mundanity in a form of a video game. By seeing the cruel crime-life via the eyes of average Joe the players get some unique perspective that other games are not willing to provide. The gameplay is not about making the players feel special or important, vice versa. There is a sense of belonging that Mafia 1 did not have. In the old school games' fashion, Mafia 1 was built around the main character, he was the core of the universe. Everything in Mafia's world was about crippling the character, it was about unbalance. Guns gaining recoil only when the protagonist picks them up, traffic rules only applying to the protagonist, gangsters attacking him when someone else drives into their car etc. There was no immersion or sense of belonging, but fortunately, that was fixed in the sequel.

Mafia 2's basic formula goes as follows: Vito Scaletta struggles through his day just like everyone else; gets out of bed, eats breakfast, drives to work, spends his day working, drives back, eats his supper and goes to bed. Rinse and repeat.
Grand Theft Auto has spoiled us, making the crime life look like some kind of an epic journey through the ranks, but Mafia 2 puts the player in the role of an errand boy, showing the "boring" side of criminal life. Every time he takes a step towards success, he takes two steps back and that's where the rare shooting segments spark from. They have context behind them instead of simply sending you off to shoot people for fun. Shooting is never the main objective; it is not the way to get things done, but only a consequence of biting more you can chew on your own. Towards the end the shooting parts increase however, making a good example of how low the main characters have fallen during their journey; getting more desperate and simply trying to survive, which, winding back to the beginning, was not the original vision they together shared. The optimism tends to bite back.

Binding together the narrative and the gameplay is something that Mafia 3 lost with its clichéd revenge story, which, in the end, was an easy route for developers to make a movie-wannabe instead of making an interactive adventure.

When people talk about popular video games' long-awaited sequels they often decide to be negative towards them and offer random and confusing explanations as to what makes them feel the way they do. It's like hating a brand new toothbrush without really knowing what's wrong with it.

Mafia 2 is brilliant and misunderstood like almost every other game nowadays that actually utilizes the medium. Mafia 2 is a journey about routine and mundanity in a form of a video game. By seeing the cruel crime-life via the eyes of average Joe the players get some unique perspective that other games are not willing to provide. The gameplay is not about making the players feel special or important, vice versa. There is a sense of belonging that Mafia 1 did not have. In the old school games' fashion, Mafia 1 was built around the main character, he was the core of the universe. Everything in Mafia's world was about crippling the character, it was about unbalance. Guns gaining recoil only when the protagonist picks them up, traffic rules only applying to the protagonist, gangsters attacking him when someone else drives into their car etc. There was no immersion or sense of belonging, but fortunately, that was fixed in the sequel.

Mafia 2's basic formula goes as follows: Vito Scaletta struggles through his day just like everyone else; gets out of bed, eats breakfast, drives to work, spends his day working, drives back, eats his supper and goes to bed. Rinse and repeat.
Grand Theft Auto has spoiled us, making the crime life look like some kind of an epic journey through the ranks, but Mafia 2 puts the player in the role of an errand boy, showing the "boring" side of criminal life. Every time he takes a step towards success, he takes two steps back and that's where the rare shooting segments spark from. They have context behind them instead of simply sending you off to shoot people for fun. Shooting is never the main objective; it is not the way to get things done, but only a consequence of biting more you can chew on your own. Towards the end the shooting parts increase however, making a good example of how low the main characters have fallen during their journey; getting more desperate and simply trying to survive, which, winding back to the beginning, was not the original vision they together shared. The optimism tends to bite back.

Binding together the narrative and the gameplay is something that Mafia 3 lost with its clichéd revenge story, which, in the end, was an easy route for developers to make a movie-wannabe instead of making an interactive adventure.

10

1O/1O

This is without a doubt one of my most favorite Mafia-styled games. It brings a nice Godfather vibe to the players that we all want.

this games is sick sad at the end tho lol

9

Great Music! Great Cars! Great Decade! Awesome Storyline!

Minus the DLC i rate this game a 6.
With the DLCs Betrayal of Jimmy, Jimmy's Vendetta and Joe's Adventures i give it a 7 or 7.5

Great characters.
Great voice acting.
Looks beautiful.
Hand to hand combat is fun.
The game is set in an interesting time period 1940-50, alot of potential.

But the game is also boring.
Way too much driving sections. Not much interesting to listen to on the radio, would have made the driving more fun. Driving feels stiff sometimes.
Weapons are good but sometimes i cant feel the impact of my bullets on an enemy.
The missions are not that exciting or memorable except for the last mission.
The missions are very simple, like day to day activities.
And you cant explore the world out of mission, nothing to do.

However i still think its a pretty good game with alot of potential but just didnt deliver it.

Very good game, a few things to fix and add, but overall it's a great game.

best forever

Community Rating

Average

8.6

68 votes submitted.

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Highest Rated (3 agree) 8/10

This is an exciting game that takes you back to the Second World War and beyond to the mafia time. The game is set at the end of the 1940s and early 1950s in the fictional city of Empire Bay, a city based on New York City, Chicago, Los Angeles, Boston and Detroit. The game is developed by 2K Czech, the game was released Aug 23, 2010. The positives of the game: This game is very similar to GTA games if you've played them, it will be easy for you in this game. You get to play with the old type guns…

Jul 19 2014 by Kark-Jocke