Patch Notes for Luckless Seven Alpha 0.737 LINUX.
IMPROVEMENT: Loading the list of Save/Load files is now slightly faster.
FIXED: The arcade mode works again! Hooray!
FIXED: Player’s decks won’t disappear after part way through day 1.
FIXED: Players can now customize their decks again.
FIXED: Battleboard: If a player used the large map and then entered a battle. Sometimes the some of buttons on the battle board would become unusable. This no longer occurs.
FIXED: Day 4 Daytime: Mark no longer spawns in the corner of a map if the user exited the game just after reaching the large bridge (second bridge).
FIXED: Inventory: The player now receives money for selling single cards to the merchants. Before players could only make money by selling cards from a stack.
FIXED: Inventory: Fixed placing cards into deck slots. Before if a stack of 2 cards was placed into a deck slot, it would destroy one of the cards placed into it.
More in the description...
Patch Notes for Luckless Seven Alpha 0.737
- IMPROVEMENT: Loading the list of Save/Load files is now slightly faster.
- FIXED: The arcade mode works again! Hooray!
- FIXED: Player’s decks won’t disappear after part way through day 1.
- FIXED: Players can now customize their decks again.
- FIXED: Battleboard: If a player used the large map and then entered a battle. Sometimes the some of buttons on the battle board would become unusable. This no longer occurs.
- FIXED: Day 4 Daytime: Mark no longer spawns in the corner of a map if the user exited the game just after reaching the large bridge (second bridge).
- FIXED: Inventory: The player now receives money for selling single cards to the merchants. Before players could only make money by selling cards from a stack.
- FIXED: Inventory: Fixed placing cards into deck slots. Before if a stack of 2 cards was placed into a deck slot, it would destroy one of the cards placed into it.
- FIXED: Save Files: The player’s money now always saves correctly.