Lucidity is an artgame designed for an art foundation Exhibition by Alex Wells. The game took 2 weeks to design and produce. All art, music, coding by Alex Wells and coded using Construct (scirra.com). Requires DirectX9. Mouse controlled. Linger over larger objects to active a sustained note. Pass over smaller objects to trigger samples. The game has no objectives. Just make some nice music. Special thanks to Davo from Scirra for helping me sort out glitches and crashes :)

Review RSS Feed Rafhaelbass says
10 Rafhaelbass

Mar 14th, 2012

No review provided

Hamilton344 says
10 Hamilton344

Dec 7th, 2010

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Anderan says
10 Anderan

Oct 4th, 2010

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Dorggingoa says
10 Dorggingoa

Sep 30th, 2010

No review provided

AlexWells says
10 AlexWells

Sep 30th, 2010

No review provided

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