After a couple of month, the game engine is finally updated and ready to be use.
I did not add any game content for now, I had plenty of function to rework before so I could add the networking.
The game is set in a new world, some of it look like our world and some parts are new. I won't explain the goal but I can explain the means. The bare minimum requirement is to survive, to build a town and prosper. While the game may resemble Minecraft and Rust, I assure you that it is not, but an original concept, a new idea not thought of before. I intend to test this out, I don't know if this will be liked or disliked, but I just felt that it should exist.
The game was recently ported on the new engine version - Jmonkey 3.1-alpha the result are outstanding!
Posted by MrGr33n on
After a couple of month, the game engine is finally updated and ready to be use.
I did not add any game content for now, I had plenty of function to rework before so I could add the networking.
Would like to see the fruits from this transfer :)
I never knew there was a comment section inside the article, I m sorry i didn't see this sooner. The game look exactly the same, the only difference was the render speed. I m trying to keep a certain amount of FPS for future implementation ^^.
Right now I did something extreme and redone the whole game with a better logic. This way I will be able to implement feature faster in the near future. I m almost done to reach the exact same version as the one you can see on video and I will start to work some actual gameplay. (There is one huge step done, the multiplayer is working and the first playable version will feature it).