This is fan made remake of first part of the game Little Big Adventure. Probably only the first island.

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L.B.A. Preview 14

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So after 2 years break in previews we returned with new video number 14. This time we showing what we accomplished in current milestone.

Milestone was pretty big because it contain different parts:

  1. Redesigning whole Citadel Island and all buildings for it.
  2. Importing them to our engine.
  3. Creating transitions between each section.

The first part went pretty smoothly. Problem started with second one which required some tweaking to make iteration time as low as possible. For example one of blueprint was created from a few thousand boxes so exporting took some time because we were removing duplicated vertices. Of course engine or exporter don't know that geometry is just box. Because of that each box was processed separately. In the end we used fact that blender know that different object sharing the same vertex data. Except optimization like that we done lot of bug fixing in editor and recover few functionalities which were broken in all happening changes.

The last part was tricky because we searched for generic solution which would be easy to expand and in the same time was fitting existing systems. Our answer for this requirement was simple graph system:

Action Editor

Thanks to it we could expand this system however we want because we make it in the way that adding of new nodes is really simple. Of course it still require a little bit of love but even in current form it allow on a lot of cool stuff.

Except milestone task we created a lot of improvement. One of them is new camera modes which you can see in movie. We probably will use top down view inside buildings and outside we will leave choice to player. Reason behind this is that if use 3rd person view camera inside buildings we would need to stretch them to make space for camera. Right now because of collisions camera ending right behind Twinsen back what making movement really hard. You just don't know where you move.

With this milestone finished we can now move to another one which will improve Twinsen movement and bringing a lot more gameplay into game. In the same time when I focusing on gameplay Alejandro developing new look of game. Thanks to that we are able to parallel our work on different part of game and really soon you should be able to see effects of his work.

Greg

New member and pharmacy blueprint

New member and pharmacy blueprint

News 0 comments

Last post was for some probably like returning from dead. But project is still far away from zombie project and with each week it gaining momentum.

Development update

Development update

News 2 comments

After long break, coming new bunch of news about game. What changes, what I working on and where project is now.

Changes...

Changes...

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Each day bring changes. Sometimes bigger, sometimes smaller. Today bring new announce about Little Big Adventure Remake development.

LBA Preview 13

LBA Preview 13

News 1 comment

People they saw week ago new screenshoots probably wondered if this update were announcement of project rebirth or the last breaths of dying project...

Post comment Comments  (0 - 10 of 32)
XanT Staff
XanT

This would be amazing! Such a fan of the original game.

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angelus_da Creator
angelus_da

We are into that:] Like you see there is progress.

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Guest
Guest

Hello,
You seem to be pretty far with what you got till there.
Maby making it your main goal, to finish this piece of work would be an option. Have you thought about using Kickstarter, or Steam Greenlight to make a commercial product out of it? I do not know the legal situation about that, but I think EA sold the title...
Anyway, good work and keep up!
The community appreciates any effort to keep the legendary LBA title alive! Exactly next year, LBA relentless reaches the age of 20 years!!
Yours, a Fan

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angelus_da Creator
angelus_da

Hi,

I will try not to dissapoint you with final result. Right now work slowed down a little because I moved and still waiting for my hardware. But even without it project slowly step by step move forward.

The rights have the original team and I have only permit from Frédérick Raynal to do part of the game. As I always say I respects they rights as the owner of licences and because of that I will not have any money gain from this project. That's why there will be no Kickstarter or Greenlight campaign.

Thanks for support,
Angelus

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Guest
Guest

Do you have any idea when this will be available (full game)?
This is really the greatest news I've had in my life!!!!!!!

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angelus_da Creator
angelus_da

Sorry but I don't know final release time. I do most of the work alone so there are limits how quickly I can do it.

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Clonest
Clonest

man I hope it's still on!.....you need to talk to the guys at LBA net see if you can't help complete the story, or upgrade the graphics for the online version :)

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angelus_da Creator
angelus_da

Project is still alive. Right now I do some upgrade in technology behind it everything so performance of game could be even better. I think that in nearest future there should be visible result of my work. About LBA net I do completely new implementation of everything I don't use any resources from original. So it would be problem to merge this two games together.

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Guest
Guest

Is this project still alive? Glad that LBA is not completely dead, best PC games since Kings Quest.

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angelus_da Creator
angelus_da

Yes it's still alive :] I see that I need to reconsider my actions and do more frequently updates so this project don't look like dead.

Reply Good karma+1 vote
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Little Big Adventure remake
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CoffeMonsters™
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