The follow-up to the 2D multiplayer shooter Soldat, by Michal Marcinkowski. Link-Dead is a hardcore realistic side-view multiplayer only combat game.
First preview of the gore & blood system in Link-Dead. Dudes don't just die in this game they will die slowly in agony trying to desperately save themselves from their brutal agressor.
Wow nice blood effects and a nice graphic improvement since last time i saw it. man makes me feel evil for the slow agnoy of the bots trying to run away from you, without legs. but i got to say lol for the try to run away, looks like there punching the ground and advance while doing so.
imagine what will be in MP! O_o
i approve of this excessive amount of blood.
One thing off tho; It kinda sounds like someone's little sister is choking in the background of the recording studio for the second 'death gag/rattle'. Too feminine/high pitch, and doesn't sound close enough to the source.
oh dam! i am so ganna shoot my brothers legs of
Will there be a reduced gore mode? Cos I find that much blood a bit too much and not realistic.
Defenetely could use more work, but I do like where this is going. Total brutality. Heres a list of things I dont like about what I see in this vid:
-Blood splats are very generic visually and perhaps too bright.
-Needs more gibs, like meat balls, intestines, bones, blood drops.
-Needs more dramatic blood fountain emissions when you destroy someones limb.
-Bloody drag trails that make a trail of blood when a corpse slides accross the floor from a blast.
-More gruesome sound effects for agony.
Say, would it be possible to add fear to bot AI? So they would run in and scream when they realize they have no chance to survive?
PERFECT stuff, can you put the agony sound optional? i just don't like moanings(this goes for everything), but yet, numgun is right about the gibbing and stuff.
the ragdoll trying to escape made me lol
if possible, make the agony optional(because sometimes the match is WAY TOO fast that you haven't got any time to finish off your enemy)