Legions: Overdrive is a "spiritual successor" to Tribes, borrowing gameplay elements from the series such as skiing and jetpacks. It's completely free and supports modding, user-hosted servers and more.
Deployables are now sorted into 6 categories, which can be seen in a list at the top left of your screen. The "current/limit" can also be found in an items description box when its selected in the engineer HUD. (still a bug with this, will be fixed soon).
All deployables are now available at level 0 , EM is gained through leveling.
You can now move while deploying any object. Max distance is 40 meters away. A message will appear if you get too far away.
Demo recording functionality has been put back into script - demos should not fail to record anymore ( post if they do ).
Spawn select fixed in FCNC and CNC mode.
Sniper rifle max damage increased.
Deploying on surfaces should be much easier now.
Genesis added to Team Rabbit.
Fixed spawning in Rabbit and Team Rabbit.
Added labels to spawn points on spawn select.
Spawn select updates capture points to neutral when half capped.
Spawn select opens automatically when you die.
Removed anti-deploy zones from Sanctuary flag stands in CNC mode.
Spawn opening on death when not in FCNC/CNC fixed.
Now always able to close spawn select, but opening it is restricted by map.
Test fix for Guardian turret crash.
Executable for Dodge lag fix.
More Dodge core tweaks. A temporary fix for lag has been released until it's moved to playerMove engine code.