Hello all! I am a great fan of old school Turn Based Strategy games, and I'm developing one. It will combine everything I loved about those games with some new additions and improvements. The game will have two modes. There is a strategic campaign mode where the map is divided into many provinces or kingdoms and you rule one. Rule, checkup, research new techs and upgrades, complete quests and go to war. There is also a tactical battlefield mode where the whole map is the battlefield itself, where you are a general deploying your troops and leading them to victory! Like all great TBS games, this game will flow at a measured pace where you can calmly plot your next moves without time pressure and strain. There will also be a hotseat mode, but it will be co-op where humans with together to defeat the AI. Style: medieval fantasy with 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows.

Post news Report RSS Global Map still in process

Hello again ! I'm making global map mode now and have some news here !

Posted by on

Work still going on, bit slower in all that New Year's rush..
Many work on game's inner structures, arrays, map structure were done. Many UIs and tonns of images i had to make.
Soon i want to make a small video, where i can view all possibilities and actions on global map.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: