Immerse yourself in the virtual world of Konrad the Kitten and experience the first virtual cat that feels like a real one.

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FAQ (Games : Konrad's Kittens : Forum : Help : FAQ) Locked
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May 2 2018 Anchor

We try to summarize the most frequently asked things that reach us via forums or emails.

Q:

Just wondering if you can provide any details about the "10 out of 10" trophy for the PSVR game "Konrad the Kitten". I have completed every other trophy, collected every item from the shop, and my kitten is at level 50. I just can't work out what it means when it says to achieve a "total score of 10".

A:

For the 10 out of 10, you need to make your kittens attributes perfect: After each action the kitten finished, the attributes are shown (love, behave, health). Next to these 3 attributes, the total score is shown. It's simply the average of health, love and behave. So you need to get all three values to 10 at the same time.

Some hints:

  • You can also see the current attributes in the shed. (There is a board hanging on the door)
  • If you do actions the kitten wants and needs at the same time, love and behave will raise.
  • If your kitten has an urgent need (pulsing/flashing), do that first. Otherwise you'll loose health.
  • If your kitten has an overused need (its striked-through with a big red circle), don't do this need as it'll decrease health as well.
  • Try not to let the kitten alone for multiple days as the attributes slightly decrease over time.
  • Read through the 5 help pages in the shed, if you have additional questions regarding needs and desires.
  • Don't do any time travel cheats! (Like changing the pc date to simulate one day has passed) They screw up your attributes!


Q:

How can I get the high flyer trophy?

A:

There is a hot air balloon at the beach. You will unlock it with level 25. Just let the kitten take a ride with the balloon to get this trophy.


Q:

The calibration seems not to work, the virtual floor is located at the level my hips.

A:

When doing calibration, you need to hold the Controller/Plushy on your real worlds ground, while it is inside the blue area in the virtual world. This tells the game, where the real floor is and synchronizes the virtual floor. When playing in Hand Mode (default) the virtual floor is raised slightly (10 cm) above the real floor to avoid hitting the ground with your controller when playing minigames.

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