Kinetic Void is a real time Space simulation game, set in a dynamic and procedural galaxy. Every time a game is started the galactic map is generated, and each sector is generated the first time the player enters it. The player will have a huge sandbox to explore and do as they wish. Every ship in the game is built using a custom designer made from a modular parts system, and includes detailed sub-systems to fine tune the ship any way the player likes.
I have been working on overhauling the textures and the load times between the shipyard and test sector, have it down to about 5 seconds now.