A great, massive, team-based on-line war game created by Novalogic. You can play with up to 150 people on special servers, or host a game with up to 64 players on your own - everything on huge jungle maps up 64 square kilometers. There are about 35 modern weapons, nearly every with alternative usage function. You can control vechicles too. There are 5 classes to choose from, from one of 7 different countries. Great game if you like realistic battlefield simulations.
This patch has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest patch.
The patch corrects the AS - Karo Highlands and TK - Awon Atoll maps, and as well deals with the scoring issues and fixes some gameplay bugs.
Joint Operations: Typhoon Rising by NovaLogic - English retail v1.6.9.2 patch
Development Notes:
Version Update
1.6.9.2 TK - Awon Atoll has had an issue resolved, that used to allow players
to receive zone time while not actually being in the zone.
1.6.9.2 Multiplayer map TK - Awon Atoll has had its Hot-Zone resized to be
enhance playability.
1.6.9.2 Resolved a couple of issues associated with the commander's map and
commander's map waypoints.
1.6.9.2 Resolved an issue that occurred when joining some games late, would
cause player to receive invalid attach points for attach points occupied by AI.
1.6.9.2 Resolved an issue that would sometimes cause ammo types to be
incorrectly displayed in the armory menu in Joint Operations: Escalation.
1.6.9.2 Resolved an issue that was causing players' scores to reset when they
died in COOP games.
1.6.9.2 The "/serveonly" command will now render text on systems that have a
video card without hardware texture and lighting.
1.6.9.2 Control Point Takeovers (CP Takeovers) are once again being displayed
in the end game stats.
1.6.9.2 Updated multiplayer end game win screens to more accurately reflect
wins and loses.
1.6.9.2 There is now a server-side option for "hit feedback". This option
defaults to on and is accessible from the game.cfg configurations file.
1.6.9.2 AS - Karo Highlands had some vehicles flagged as the incorrect team.
This has been remedied.
1.6.7.13 The KOTH Hot Zone now changes colors on the GPS map based on which
team has more time in the Hot Zone.
1.6.7.13 References to HUD map in game have been changed from "Spin Map" to
"GPS".
1.6.7.13 In-game changes to video resolution will now produce a confirmation
message before applying changes.
1.6.7.13 The game now features a "Kill Cam" which will show the victim what
direction he was killed from.
1.6.7.13 Players will now receive feedback in the form of their crosshair
changing color, or if using an iron site, having their crosshair flash on the
screen, when their bullets strike a live target.
1.6.7.13 The crosshair will render in a 1024x768 resolution.
1.6.7.13 Clicking the My Account button will no longer cause you to exit your
game without first warning you.
1.6.7.13 Users will now be punted if after entering a server they fail to
spawn or provide other input within 6 minutes of joining.
1.6.7.13 Improved ping code will provide more accurate ping times.
1.6.7.13 The NovaWorld login screen will no longer "Auto-Login".
1.6.7.13 The NovaWorld account Help button has been updated.
1.6.7.13 The Ranking & Scoring Systems have been enhanced to give players a
better and longer experience when playing Joint Operations
1.6.7.13 Checking "Remember My Login" in Joint Operations will no longer cause
conflicts with other NovaLogic games you have installed.
1.6.7.13 The in-game information and scoring screen has been updated to more
accurately convey scoring information to the end user.
1.5.1.5 Fixed a bug that causes reflections to not turn on
1.5.1.5 Fixed two inconsistencies with the player loadout and training
missions
1.5.1.5 Fixed a bug that caused players to get stuck in the jumping animation
1.5.1.5 Fixed a bug that caused rounds on the clients to look like they were
falling short
1.5.1.5 NovaWorld games now sort correctly.
1.5.1.5 Sound effects slider in the menus now effects the menu sound effects
1.5.1.5 Text is now spaced correctly on certain resolutions
1.5.1.5 Fixed scoring on the PSP takeovers
1.5.1.5 All vehicles now respawn correctly
1.5.1.5 Fixed bug in XML parser that caused crashes on very large NILE project
files
1.5.1.5 Respawning in games with PSP now use the smart spawning method
1.5.1.5 Improved overall stability
1.5.1.5 Players can now kill themselves with their own explosives.
1.5.1.5 Added vehicle tumbling sounds
1.5.1.5 Players can now cycle through their weapons when using the mouse wheel
to scroll
1.5.1.5 Fixed a waypoint named "null"
1.5.1.5 Target designator now makes a sound when used in training missions
1.5.1.5 Fixed chopper spinning while still on the ground
1.5.1.5 Added correct message for when players run over civilians
1.5.1.5 Fixed delayed dry fire sounds
1.5.1.5 Fixed volume setting on dry fire sound effect
1.5.1.5 Fixed map loading crash
1.5.1.5 Claymores no longer display on their side while on an object
1.5.1.5 Claymores no longer fall through objects
1.5.1.5 Fixed respawning issue with players that leave the game attached to
the drivers seat
1.5.1.5 Reversing sounds for vehicles are now pitching correctly
1.4.17.0 Stabilized emplaced weapons on vehicles
1.4.17.0 New ways to spawn: *'SPACE' now spawns the player at the active
defense point; *'X' now spawns the player at the rear base
1.4.17.0 Added permanent death
1.4.17.0 3rd person camera for drivers
1.4.17.0 New chat system: Chat keys again: 'T' - Local, 'Ctrl+T' - Global, 'Y'
- Team, 'Ctrl+Y' - Squad Chat, 'U' - Vehicle Chat, 'ENTER' - Chat, '\' - Chat
Cycle
1.4.17.0 Handbrakes on vehicles.
1.4.17.0 Rain and overcast weather effects
1.4.17.0 Sniper scopes no longer zoom
1.4.17.0 Sniper muzzle effects increased
1.4.17.0 Changed the player loadout around. *Rifleman no longer carry the
AT-4, and gains Satchel charges; *Engineers can now carry the AT-4, and no
longer carry the satchel charge; *Gunners now get claymores
1.4.17.0 New win/lose messages
1.4.17.0 Network improvements over vehicle crash sequences
1.4.17.0 Changed the Stryker and BTR weapon views
1.4.2.7 New in game updater.
1.4.2.7 Added greater support for NILE generated missions.
1.4.2.7 Added two sliders for Pixel Shaders and Texture Compression in the
video options screen. Players with lower end systems will want to work with
these settings to improve frame rates.
1.4.2.7 Fixed a bug in Co-Op mission White Noise so it can be completed.
1.4.2.7 Made more optimizations to network code
1.3.1.15 Emplaced weapons respawn issues addressed.
1.3.1.15 End game scoring issues addressed.
1.3.1.15 Attached vehicle death issues addressed.
1.3.1.15 Fixed collision issues with several assets.
1.3.1.15 Support for DirectX9.0C added.
1.3.1.15 NILE compatibility added.
1.3.1.15 Major performance increase in low to middle end machines.
1.3.1.15 Player revival issues addressed.
1.2.0.10 System performance optimizations including AGP and CPU.
1.2.0.10 Fixed mouse movement when player is sighted.
1.2.0.7 Fixes menu freeze after the intro movie.
1.2.0.7 Fixes "Incompatable" error messages.
1.2.0.6 Added a smaller wedge to incoming sniper shots (Able to find snipers
easier).
1.2.0.6 Added a filter to the menu screen so servers that are not compatible
are grayed out and unable to join them.
1.2.0.6 Added more filters to the game list in the NovaWorld menu.
1.2.0.6 Fixed bug in vehicle re-spawning that caused them to face the
incorrect direction.
1.2.0.6 Fixed bug that caused certain vehicle spawn points to spawn way too
many vehicles.
1.2.0.6 Fixed bug with ATV's not being able to exit the water correctly.
1.2.0.6 Several some more map bugs and cleanup.
1.2.0.6 Added optimizations to player models.
1.2.0.6 Fixed several map bugs.
1.1.1.5 Fix made for players being punted out of Co-Op.
1.1.1.5 Fix added for several system crashes.
1.1.1.5 Fix made to stop emplaced weapons from detaching from vehicles
1.1.0.16 Medic revives now work in Co-Op.
1.1.0.16 Got letters of enemy command points to display on respawn screen
1.1.0.16 Waypoints now work correctly in Co-Op. They now auto-advance when
users get within the waypoint area.
1.1.0.16 Added a command line command to allow the users to host without
running the system test. Add a "/serveonly" to the end of the "Target" window
in the Joint Ops shortcut to enable a serve only build.
1.1.0.16 Added a "distance to" in meters on the outside of the spin map for
command points off the spin map.
1.1.0.16 Added in files that did not ship with the game that can be used for
user created maps, in anticipation of the mission editor being released in the
near future.
1.1.0.16 Added a new large map to the "M" key.
1.1.0.16 Changed the player's square color while attached to vehicle. (Now has
a white "X" on it)
1.1.0.16 Added a death animation when users hit CTRL+R.
1.1.0.16 Users can now double click the NW menu to join a game, instead of
having to click "Join".
1.1.0.16 Goals now transmit in Co-Op mode. Hit your Goals key to see them
(defaults to G).