Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.

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Version 1.2 Main Menu
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Description

The main menu for Island Hopping in Version 1.2.

Image Details
Type
Demonstration
Date
May 17th, 2010
Size
814×639
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