Intrusion 2 is an action platformer. Set in sci-fi environment on reserve planet occupied by hostile military forces conducting forbidden weapon research. Intrusion 2 is inspired by classic 16bit era sidescrollers and focuses on classic fast paced action combined with modern physics and animation.

Image RSS Feed Latest Screens
High resolution screenshot High resolution screenshot High resolution screenshot
Blog RSS Feed Report abuse Latest News: IGF Finalists 2013

3 comments by Henley on Jan 8th, 2013

The Independent Games Festival (IGF) juries are announcing the Main Competition finalists for its historic 15th annual awards - nominating nearly 30 outstanding independent game titles to come out of the worldwide community in the past year.

This year's finalists for the most prestigious independent video game awards and showcase were each picked by
a discipline-specific set of expert juries, following playthroughs and recommendations of the 580+ IGF entries from over 200 top independent game experts.

Some of the multiple-nominated games for this year's extremely diverse Festival include Cardboard Computer's 'magical realist adventure game'
Kentucky Route Zero, Subset Games' spaceship sim 'Roguelike-like' FTL, and Richard Hofmeier's stark, dense street vendor simulator Cart Life.

The first-ever Excellence in Narrative Award is also showcasing unique titles such as Blendo Games' quirky 'first-person short story'
Thirty Flights Of Loving, Auntie Pixelante's autobiographical game about a trans woman undergoing HRT, Dys4ia, and The Fullbright Company's abandoned house mystery Gone Home.

The Nuovo Award, once again honoring 'abstract... and unconventional game development' of all kinds, also saw many standout games competing for its $5,000 prize, including Sleeping Beast's irreverent local co-op sci-fi smartphone game
Spaceteam, Michael Brough's 'one move a day for 100 days' VESPER.5, and Mousechief's multi-generational family history title 7 Grand Steps.

The full list of finalists for the 2013 Independent Games Festival, with jury-picked "honorable mentions" to those top-quality games that didn't quite make it to finalist status, is as follows:

Excellence In Visual Art

Incredipede (Northway Games and Thomas Shahan)
Kentucky Route Zero (Cardboard Computer)
Guacalamelee! (Drinkbox Studios)
Lovers in a Dangerous Spacetime (Asteroid Base)
Year Walk (Simogo)

Honorable mentions:
Fly'n (Ankama Play); Eleven (Christoffer Hedborg, Datahowler); The Bridge (Ty Taylor and Mario Castaneda); Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Hundreds (Semi Secret feat. aeiowu)

Excellence In Narrative
Thirty Flights of Loving (Blendo Games)
Cart Life (Richard Hofmeier)
Kentucky Route Zero (Cardboard Computer)
Dys4ia (Auntie Pixelante)
Gone Home (The Fullbright Company)

Honorable mentions:
Goblet Grotto (thecatamites, j chastain, NEW VADERS); Analogue: A Hate Story (Christine Love); Papo & Yo (Minority Media); The Stanley Parable (Galactic Cafe); 7 Grand Steps (Mousechief)

Technical Excellence

StarForge (CodeHatch)
Perspective (DigiPen Widdershins)
Little Inferno (Tomorrow Corporation)
Intrusion 2 (Aleksey Abramenko)
LiquidSketch (Tobias Neukom)

Honorable mentions:
Mobiloid (Monty Melby); Skulls Of The Shogun (17-BIT); Foldit (University of Washington); 140 (Jeppe Carlsen); Gateways (Smudged Cat Games)

Excellence In Design

Samurai Gunn (Beau Blyth)
FTL: Faster Than Light (Subset Games)
Starseed Pilgrim (Droqen & Ryan Roth)
Super Hexagon (Terry Cavanagh)
Super Space ______ (David Scamehorn & Alexander Baard/DigiPen)

Honorable mentions:
Spaceteam (Henry Smith); Helix (Michael Brough); Little Inferno (Tomorrow Corporation); Rymdkapsel (Martin Jonasson, Grapefrukt Games); Hotline Miami (Dennaton Games)

Excellence In Audio

Kentucky Route Zero (Cardboard Computer)
Bad Hotel (Lucky Frame) 140 (Jeppe Carlsen)
Hotline Miami (Dennaton Games)
Pixeljunk 4AM (Q-Games)

Honorable mentions:
Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Little Inferno (Tomorrow Corporation); Gone Home (The Fullbright Company); Fract OSC (Phosfiend Systems); Dust: An Elysian Tale (Humble Hearts)

Nuovo Award [Designed 'to honor abstract... and unconventional game development'.]
Cart Life (Richard Hofmeier)
Spaceteam (Henry Smith)
Dys4ia (Auntie Pixelante)
Bientot l'ete (Tale of Tales)
7 Grand Steps (Mousechief)
MirrorMoon (SantaRagione + BloodyMonkey)
VESPER.5 (Michael Brough)
Little Inferno (Tomorrow Corporation)

Honorable mentions:
Renga (wallFour); Starseed Pilgrim (Droqen & Ryan Roth); Frog Fractions (Twinbeard); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe)

Seumas McNally Grand Prize

Hotline Miami (Dennaton Games)
FTL: Faster Than Light (Subset Games)
Cart Life (Richard Hofmeier)
Little Inferno (Tomorrow Corporation)
Kentucky Route Zero (Cardboard Computer)

Honorable mentions:
Gone Home (The Fullbright Company); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe); Super Hexagon (Terry Cavanagh); Starseed Pilgrim (Droqen & Ryan Roth)

All finalist games will be playable at an expanded IGF Pavilion on the Game Developers Conference 2013 Expo floor from March 27-29, 2013, at San Francisco's Moscone Center, as part of a week of independent game-related content that also includes the Independent Games Summit (March 25th-26th), and the IGF Awards ceremony itself.

The IGF Awards, where this year's IGF winners will be unveiled, will be held on the evening of Wednesday, March 27th at the Moscone, alongside the Game Developers Choice Awards. IGF Awards recipients will receive nearly $60,000 of prizes in various categories, including the $30,000
Seumas McNally Grand Prize.

As part of this year's event, all IGF Main Competition finalists will receive the opportunity to accept a distribution agreement for Valve's Steam, a leading platform for distribution in today's burgeoning independent gaming market.

Media RSS Feed Latest Video
Post comment Comments
hakaru-x Mar 19 2014, 11:38am says:

Hope they make a new one, wth more levels and weapons, and hopefully mod support. Fantastic game.

+1 vote     reply to comment
Hell_Diguner Jul 21 2013, 5:58pm says:

An editor, level creator, or even full-blown mod support would be awesome.

+1 vote     reply to comment
joneau Jan 9 2013, 1:07pm says:

no no no....this aint free game at all. you have to pay from this at steam (its released to steam)

+1 vote     reply to comment
gavlig Dec 8 2012, 5:25pm says:

Hey, trailer looks as awesome as, I hope, the game is :) Linux is mentioned as platform for this game, but i couldn't see any downloads for it? Is it a mistake or linux version is not released yet? Will it be on steam if so? :)

+1 vote     reply to comment
Walles Apr 20 2012, 12:59pm says:

just WOW!

+2 votes     reply to comment
azultain Apr 20 2012, 8:37am says:

metal slug-like !

will be free?

+2 votes     reply to comment
lamerobot Apr 19 2012, 1:11pm says:

Intrusion is finally on IndieDB! The new trailer is awesome, and I sure hope that more updates will come soon!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Intrusion 2
Windows, Mac, Linux
Developed By
Custom Built
Send Message
Official Page
Release Date
Released Jun 21, 2012
Game Watch
Track this game
Community Rating



5 votes submitted.

You Say


Ratings closed.

Single Player

Latest tweets from @vapgames

@antonkudin А колижен-ивенты считаются по текущим позициям, у меня например получалось что иногда пуля взрывалась не долетев до стенки.

3hours 57mins ago

@antonkudin Ага, там получается берётся позиция из старого фиксед апд. и интерполируется к атуальной в промежуточных кадрах.

3hours 58mins ago

@antonkudin И получается что на один кадр всегда отстаёт, но это уже наверно мои заморочки с высокими скоростями.

4hours 3mins ago

@antonkudin Интерполяция происходит за пределами физического движка, как-то так -

4hours 4mins ago

@antonkudin На сколько я знаю интерполяция чисто визуальный эффект, и влияет на то как позиции из физики в трансформ объекта передаются.

4hours 13mins ago

@LivingTombstone Hi, yea, testing it now with the game.

4hours 42mins ago

@antonkudin А физика 3д или 2д?

4hours 43mins ago

@antonkudin А, извиняюсь не заметил. Я интерполяцию совсем отключил, она по сути добавляет задержку на 1 кадр, включаю только в слоумоушене.

4hours 55mins ago

@antonkudin @unity3d Weird, doesn't happen to me, are you using 2d or 3d physics?

5hours 5mins ago

@Crashingtv @Data01 Blame videogames.

9hours 59mins ago

Embed Buttons

Promote Intrusion 2 on your homepage or blog by selecting a button and using the embed code provided (more).

Intrusion 2 Intrusion 2
Intrusion 2
Last Update
2 years ago
18 members