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Intruder Alert! is an upcoming cooperative asymmetric multiplayer Real-Time Strategy Shooter; a standalone indie title powered by Unreal Engine 3.
Following IA!'s recent public announcement, this first of many updates describes our choices of theme and art style, and includes a piece of music!
Posted by AndY on Dec 18th, 2011
Two weeks ago, we unveiled Intruder Alert! to the world in this announcement and included tons of additional information on this page. We had intentionally left out any mention of IA!'s planned theme and art style as we felt it best to post about them separately.
Before we begin, I'd like to go off on a small tangent and talk about two of the most important decisions we made early in Overwatch's development (IA! is the spiritual successor to Overwatch, our previous project), and the similar decisions we've made this time around with IA!:
Those are two of the main reasons why we're aiming for a similar approach with IA!, even taking it a step further and announcing/releasing sooner than we did with OW. As we've mentioned in the announcement, our target for an initial (pre-alpha) public build is Q1 2012 (which is a mere few months away!). IA! will still be pretty raw at first but will definitely grow with each subsequent release, and we'll again be counting on your uncensored feedback to help us build the best game possible!
But IA! isn't an OW remake; while its core gameplay is similar, it's a brand new title with much bigger goals, which means we still have quite a bit to figure out. Our top priority will always be gameplay (which is why it's been our main focus since we kicked off IA!'s development), but as our plans are to produce a complete game worth your hard-earned cash, looks will also be playing a pretty big role (and don't forget that, in addition to our own art style, we'll be building assets from scratch specifically for IA!, which means you can expect some darn cool stuff!).
And that brings us to the main topic of this post: IA!'s planned art style and theme. You'll notice that the following information is very raw; it's only meant to give you a small taste of what to expect. Over the coming weeks, we'll be describing each aspect in more detail with the help of a few renders and pieces of jaw-dropping concept art!
One of the key features we have planned for IA! is to offer tons of character personalization options for both the GP and OP sides, so when we set off to look for an appropriate theme, our primary goal was to find one that would allow for tons of different locations, environments, characters, weapons, gadgets, items (etc..), all within the same world.
And we did: a 60s Spy Film Parody (à la Austin Powers), with the GPs playing the good guys and the OPs playing the forces of evil. The possibilities for content are endless!
Our search for the perfect art style was a bit simpler. We needed one that would fit the above theme while also allowing us to produce assets quickly (to offer a wide variety of content for players to choose from). We found that an illustrative/NPR style (similar to TF2 or BF Heroes) would be a great fit: nothing too realistic or too detailed, but still great-looking!
As I mentioned earlier, it'll still be a few weeks before we can unveil the first pieces of concept art from IA!, but rather than leaving you empty-handed, we've attached one of the prototype tracks our amazing composer (the same one from Overwatch!) has recently put together. Just close your eyes and put your imagination to work!
Some of you might have already guessed our choices, which would be a great sign! In fact, one of you did just a few days ago:
It's great to know that the relationship we have with our community is so tight-knit that we've apparently developed some form of telepathy!
Finally, I'd like to point out that thanks to you, IA! made it to IndieDB's Top 100 list this year, just like Overwatch did last year! If you like our plans for IA!, please put a huge smile on our faces by helping Intruder Alert! make the Best Upcoming Indie list of 2011 (click the image below and scroll to the bottom of the page, then click on the Vote button to the left of the IA! image):
Happy Holidays and see you in 2012!