In this alpha the level has been finished and nearly all game mechanics have been implemented. Any mechanics may be subject to change in future versions.
Mac version is ported directly using Unity, there might be some issues as i have been unable to test it.
So far this release includes the following:
- Completed level design
- Creeper AI
- Winning mechanics
- Death mechanics
- Simple HUD
Note: When the lights go out, in the cellar there is a boiler room with a set of breakers against the wall next to them. Use this to turn on the power.