Join the ranks of soldiers in the American Army or the German Wehrmacht. Fight online with your friends and against your foes. Fight to become a war hero or rise through the ranks to command the armies of nations. Every man's actions has consequences for the outcome of the war.

Report article RSS Feed How we manage more and more servers

Today I will tell you a bit about the system we use to manage the server setup for Heroes & Generals.

Posted by Reto.KenSolo on Sep 6th, 2012


By Reto.hansg, IT Admin

Today I will tell you a bit about the system we use to manage the server setup for Heroes & Generals.

servergraphA sample graph of the CPU load of one of the servers. You can see that the server load is higher from noon till midnight, but there is still load other hours as well as players from all over the world are playing H&G 24/7.

We use an open source tool called Nagios to monitor the game servers. It’s widely used by server managers all over the world and is free and can do a whole lot of things that are very useful when running a bunch of servers like we do. It can send warnings and text messages to administrators, show service load, system IO, network info and other stuff… even monitor the water temperature in some of the fisk tanks (aquarium) we have at the office. :o)

I love tools that is works like that. It gives me the freedom to choose freely what kind of services we will monitor; hardware and/or services like web-services, memory load on a box, the server temperature in a rack in US, etc.

In this setup it is possible to control how important a server is to monitor and give the alarms as needed. Do I need to fix problems right now in the day or night time, or can it wait to the next day. For instance low disk space might not be an urgent problem on some of the servers, so that might not be prioritized as high as a total crash of another server and so on.

We create graphs that shows the history of servers and services. By looking at these graphs, I can change the setup to handle more game-sessions per server over time. Or if some of the servers are having problems with handling certain requests, then we are ready to take action right away, before it is a problem to you.

At least this is our goal – while we’re in closed beta, occasional bugs also sneak into the setup of the Nagios system, but we’re getting better and better at handling it. :)

/Reto.hansg

Sign up for a Beta-key here!
(Original Heroes & Generals blog link)
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Heroes & Generals
Platforms
Windows, Web, iPhone, iPad, Android
Developer & Publisher
Reto-Moto
Engine
Retox
Contact
Send Message
Official Page
Heroesandgenerals.com
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Heroes & Generals
Heroes & Generals Indie Multiplayer First Person Shooter
Related Engines
Retox
Retox Proprietary TBD
Related Groups
Reto-Moto
Reto-Moto Developer & Publisher