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July 1883 - After the cataclysmic events of Half-Rats: Parasomnia, you find yourself in the shoes of a Lieutenant General - tasked with re-organizing what remains of the tattered forces in Detroit, and defending against demonic stragglers left behind on Earth. Save humanity with the help of Half-Rats, Barnaby, and Half-Cat!
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Heath Games on
Project Name:
This and a few other details, I wish to not disclose in public. Interested persons, please contact for details.
Description:
A push-based RTS, in a similar vein as "Men of War". This is a graphically un-intensive project. Contact for further details.
Team Structure:
Kurt "Half-Rats" Nelson
Project Director, Game Design, 2D/3D Art, Sound Design, Music, Concept Art
James Perkins
Programmer Gameplay/AI/UI
Cameron "Shadow"
Programmer Gameplay/UI
Ryan Kohr
3D Artist
Vector Baccam
3D Artist
Draylon Polk
3D Artist
Previous Work:
Half-Rats: A Fever Dream
Half-Rats: Parasomnia (On Steam Now)
Talent Required:
3D Animator (1+)
- Animating Lower-Poly characters. No aimspaces or offsets needed. Some blendspaces may need to be set up. Simple work.
- Ability to export to FBX
- Experience with UE4 animation toolset is a plus
- Expected to rig and animate characters and possibly objects
Payment:
Short-term payment will come in the form of seasonal bonuses based on participation and work output - with profit-sharing coming when the game hits early-access and beyond.
For people serious about completing a project.
Contact:
heathscoring@outlook.com (preferred)
Skype: heath_scoring