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Half-Life: Town is a MOD-Project by the german Half-Life-mapper-community "MoN". We intend to create a highly complex virtual world with the resources, given by the Half-Life engine (Based up on the SoH open source Mod). The most important features of the game will be - A complex law-system - Many possibilitys to earn money and improve in the current job. - Drivable cars and other vehicels - social life of the inhabitants (contains improved AI) - Includes Ageia PhysX engine - Includes other graphical improvements Please be informed, that the textures in the maps are still dummy textures and NOT self-made. At the moment we are using textures from doenerking . If you are interested in this mod, please visit our Forums Our publisher needs some attention as well: Please check also our partner's page:

Description

The first version of dynamic shadows. The next step will be to create stencil shadows. This has NOTHING to do with the Half-Life code for shadows. The code was completely made by Protector.

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