The game itself is very simple - you can walk left and right, and jump. Only one button! Avoid the traps, don't get wrecked, get to the end. The challenge comes from the level design, filled with puzzles and tricky hazards. Each level also has a secret collectible item that will reveal a shred of information about how the player got stuck in the factory in the first place, as well as unlock a secret or two. Ghost in the Machine supports the installation of extra level packs that players can get from the game website. A level editor will be available shortly so players can make and distribute their own level packs.

The controls are tight, giving the player direct movement control at all times. Jumps are precise, important for situations where timing is essential. Both keyboard and USB game pads are supported, and the game only needs a single button. This makes the game approachable, as very little is to be taught to a novice. After playing the game, anyone will get better at it.

Levels can be played in any order, more or less. As one map is completed, all adjacent worlds on the stage grid become available for play. This means that if one board is too difficult, you can pick another zone to work around the difficult one, saving it for later. This strongly increases the approachability, as you're never stuck on a single level, unable to progress. An arcade mode is present for playing the levels in order as well.

The graphics are all authentic old-school graphics, using only four shades at a time. A circular mask is at the edge of the screen, restricting the player's view to contribute to the dark atmosphere. The game is primarily monochrome, with a single color, giving it a kind of Virtual Boy feeling. The sound effects and music were all made with a Nintendo Famicom and Game Boy, so they are as real as it gets. The game engine was written from the ground up.

The development of this game was backed by a successful Kickstarter campaign, and we are excited to see it finally ready for release. Lots of time was spent tweaking and expanding the game to be sure we are releasing a high quality title that will provide plenty of play time. We look forward to further expansion of the game through official and community level packs.

The game may be purchased at Mikejmoffitt.com.

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