Worlds is a voxel game with programmable terrain/biomes and custom textures, blocks, items, character models, etc. A game in which you create your world. You start with textures, then make blocks from them, then you write rules to distribute these blocks over your landscape. Totally infinite possibilities.

Add media Report RSS Worlds: tutorial on texture importing
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Description

We learn how to import textures into the game.

Some more tips:
- Texture must have a size of 32x32 or bigger. If less the texture just wouldn't import. If bigger, the game would crop the topmost left 32x32 part of the texture and use it.