Procedurally generated​ open world space combat sim. Construct and defend your base of operations. Fight enemies, loot parts, and mine resources to upgrade your ship. Find a way back home... they need to be warned.

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Description

Demonstration of the Levels of Detail, smooth loading and the start of something... big.

Starting to populate the areas around planets.

Right now it's fairly linear but I hope to have something more interesting soon. The asteroids shown are procedurally generated without any framerate loss. Pretty happy with that. Hope to get more in there this coming week.