A freeform space-based realtime strategy game where the player controls groups of starships and fighters. The game is built around a starmap which the player must rid of all enemy ships, while completing storyline and side missions. During this quest, stations around the map can be used to purchase ships, weapons and modules. The enemy will be trying to seize control of your stations, and take the sector for themselves. Through a variety of missions, you must capture stations and push forward until the Dust Zone is safe once again.
Fighters now launch and fly as squadrons, which brings a bunch of gameplay benefits.
Looking good man!
PD: Is that smoke coming out the top of the ship?
Thanks!
No, that "smoke" is just a compression artifact on the GIF :D
Now...can we..err...'suppress' the launch bays?
Finally a space rts where the fighter ejection doesn't look super goofy :)
Haven't played in a fair bit but; Homeworld?
Yes - this fighter launch method is inspired by Homeworld 2's - keeping fighters in squadrons makes for a lot of gameplay sense, and the knock-on effect is that they also launch together.
Nifty.