Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman. From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed! Can you survive five nights at Freddy's?
I ignored this title when it first appeared on the Steam catalogue as it didn't really seem to be my kind of thing, but after a friend suggested that I look it up properly, I proceeded to watch the trailers and thought that it would be worth a go... why not? I had a look around the net and got it for 50% off on HumbleBundle.com.
First of all, I am really glad that I took the time to play Five Nights at Freddy's, even though it's not the type of game or genre I would normally go for, it turned out to be a lot of fun and actually pretty scary, even though you know what's coming after a couple of play-throughs, the game still has an ability to keep you on the edge of your seat.
Five Nights at Freddy's is a simple horror game where you take up night shifts as a security guard for Freddy's resturant, strange and frightening things being to happen when the animatronics seem to develop a mind of their own after 12AM. You have a limited amount of power and thus, very limited visibility while you struggle to decide if you want to keep the cameras/lights on or the doors kept sealed. I won't go into too much detail as I don't want to spoil it for any of you.
This turned out to be a great little Indie Game and the way it has soared in popularity in such a short amount of time is astounding, but I am glad that this is getting a lot of recognition. Even though the concept is simple, the game itself is fantastic and a lot of fun, especially at 2AM in the morning with all of the lights off and volume on full. Even though it's somewhat of a short game with simple controls, it is well worth the £1.99 I spent on it (I'd say it's worth the full £3.99 too) and I am really looking forward to a sequal or any future updates.
If you've been keeping an eye on this but are unsure about spending £3.99 on something short, see if you can find it on sale somewhere. Take my word for it, it's brilliant. This game proves beyond a doubt that simplicity in a game can be very effective.
While admitting the game uses jumpscares, it makes great use of that tactic by putting fear about getting caught. Scott demonstrates that even a $5 game is worth the full extent of your cash. I await the sequel as what other things can be done with this plot. The only problem is that after your done with the game, You can only look back at it, kinda similar to a Zelda title, ocarina of time, because after completing it, you can only go into the save file after beating the game ( I know 3ds title does more than this) but nonetheless, the game is a fantastic horror game IMO, and I can't wait for the sequel.