Fibrillation is a first person philosophic horror with elements of mysticism for a run-through in one breath. You’ve got only one chance to play through the whole game with no savings. The main character is called Ewan. He is wandering about mysterious places trying to find a way out. Hallucinations? A trap of mind? Life in the balance? Haunted by his own fears, the main character has to make sense of it all and find a way out. Passing through all of these obstacles a player will face a choice that will influence the end of the whole game and Ewan’s destiny. Homepage games rezenov.com

darntheman says

1/10 - Agree Disagree (3)

The game wouldn't launch windowed, also couldn't be forced into windowed.

In the game launcher, under the graphics quality option (one single slider to control graphics quality ...), the tooltip that popped up was a text smiley. Really?

Once the game started, it took some moments before the gameplay began. During this time I wasn't sure if the game had locked up, or if it had fundamental graphics issues, as my inputs appeared to have no effect.

The pop-up tips need to be more dynamically dismissable or at least less intrusive. When I'm walking across the ground, using the WASD keys, I don't need a huge banner across the top of the screen letting me know that I can move around with WASD. Immersion = gone.

After (force) quitting the game (sluggish, unresponsive interface), the game launcher offers me what seems like around 50 different ways to publicise/share the game through social media. No thanks. If the game were any good then I'd let others know regardless of being told to by the game itself. In my Steam library, I categorise such games, that order the player to inform the world of their gaming experience, under the heading of 'Casual/Trash'.