In F.E.A.R An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in special forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated.

TheUnabridgedGamer says

10/10 - Agree (2) Disagree (1)

Whatever flaws FEAR has, it compensates with its brilliant gunplay, excellent asthetic, and tactical AI. This is one of those games where story isn't your concern, and I'm saying that as a writer.

The only major downfall is the ending, which is laughable at best...