Fall Guy is a Puzzle/Skill game utilizing the accelerometer for the primary(Only) control in the game. Our planned release date is on December 24th 2014, just in time for Christmas.
What can be seen in this image is "Guy" the main character falling trough one of the maze tunnels. The maze itself in this picture is just the placeholder artwork. Sometime in the next two weeks we'll be adding the finished art assets to the completed levels. Up until this screenshot was taken the testing had been done with a black circle placeholder sprite instead of the fully implemented mouse. The mouse(Guy) has full range of motion and ragdolls on impact. When in the correct position Guy will actually right himself.
What can be seen in this image is "Guy" the main character falling trough one of the maze tunnels. The maze itself in this picture is just the placeholder artwork. Sometime in the next two weeks we'll be adding the finished art assets to the completed levels. Up until this screenshot was taken the testing had been done with a black circle placeholder sprite instead of the fully implemented mouse. The mouse(Guy) has full range of motion and ragdolls on impact. When in the correct position Guy will actually right himself.