In a militaristic future where mankind has conquered the farthest reaches of space, the crew of a lone research vessel called Antares lies dormant near an off-world mining colony until it receives a distress signal and executes a surveillance mission. Upon descent on the planet you discover that the colony defenses have turned against you. There you must battle the war machines of humanity, now controlled by a sentient entity of unknown origins. As the player, you are the pilot of a space fighter, the only one trained and capable to fend of the enemy forces and defend Antares.

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[RLM]Darksteel May 17 2013, 10:52am says:

looking very nice!

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TesseractInteractive Author
TesseractInteractive May 26 2013, 5:29pm replied:

Thanks, we are happy that you like it.

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raeldrikp Jul 8 2013, 3:21pm says:

I like. Hoping that the sound assets are just placeholders though, no offense.

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TesseractInteractive Author
TesseractInteractive Jul 10 2013, 5:58pm replied:

Yeah I hear what you mean. :D:D
We had a problem with the sound engine. You couldn't hear in stereo. Now it's fixed, and of course we improved the sounds. Now we have placeholders for the voice act. :):)

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Guest Jul 29 2013, 8:45pm says:

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TesseractInteractive Author
TesseractInteractive Aug 8 2013, 8:37am replied:

Yeah, it looks quite a lot like Airmech at first glance, but I'm sure you'll see that it has no similarities once we release the demo.
At the moment we are planning to release a single player campaign, and then implement a Coop and PvP multi player.

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Yesterday we applied for the Rezzed convention. This is the gameplay video we applied with. It is a short demonstration of the basic mechanics in Excubitor and lots of action.

Video Details
May 17th, 2013
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