Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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QBUI Introduction
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VasQuarde
VasQuarde - - 237 comments

These operate like Galaxy Charts from BC then? Where each of the systems
is selectable and warpable? Or is the map just simply a background image?

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hellodean
hellodean - - 1,451 comments

cool, are all of these systems from the show or has it been filled out for effect? im assuming its based on a star chart from the show.

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JohnHardy Creator
JohnHardy - - 10 comments

Each system is selectable, editable, visit-able all from within the QBUI Advanced Mode.

This is cool because you can set up quite complex scenarios that can be used to create simple games. For example, creating a new system, going into it, populating it with asteroids and ships. Then you can select one of the ships and edit it's properties (i.e. leave some secret plans on the XO's desk). Then the objective of the game is to go to that ship and capture the plans! :)

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Description

John Hardy gives a quick tour of Excalibur's Quick Battle mode.